From the very beginning, Battle for Azeroth Developers have joked that vulpers could become a new allied race. With the first news of the mechagnoms, too, everyone began to joke that they would become an allied race. Who's laughing now?
Vulpera are insidious (in a good way) and adaptable nomads who live in gathering, trade and, probably, small dirty tricks. This is a very resourceful and smart race, because otherwise they would simply not have survived in the desert of Vol'dun. But when the sisters began to engage in their obscene affairs, they began to seize everyone and everyone into slavery, this destiny was not spared. Therefore, when the Horde forces appeared in Vol'dun and helped the vulpers, they decided to leave the desert and send their caravans in search of adventure under the banner of the Horde.
・Bag of Tricks - use a trick to inflict damage on enemy or heal an ally.
・Rummage Your Bag - change the "insides" of the Bag. Changes properties of the previous ability.
・Make Camp - set up a camp in a location, available only in the open spaces.
・Return to Camp - use the teleport to your camp.
・Nose for Trouble - the damage from the first blow of the enemy against you will be reduced.
・Vulpera Survival Kit - with a certain chance, you can find additional loot from defeated opponents.
・Fire Resistance - Reduces fire damage.
Racial abilities can still change, and even the numbers will change with a probability of 99%, so there is no point in writing about them and misleading you.
Requirements for unlocking the race:
・Reach exalted reputation with Voldunai.
・Complete all storylines in Vol'dun.
When update 8.3 is released, all players who fulfill these requirements will be able to start the quest chain, during which they will contribute to the adoption of the Vulpera in the Horde. Upon completion of this chain, you will be able to create characters of this race and, of course, you will receive the corresponding achievement - "Allied Races: Vulpera", together with a new Hyena mount. Hunters of this race will start the game with a beautiful cobra pet.
Mechanognomes. Once the gnome race was not infected by the Curse of the flesh and their bodies were made of metal. They did not age, did not hurt, received much less physical damage. Once, part of the gnomes led by King Mechagon left Gnomeregan and set off to build their own city in order to realize an old dream - to approach the ancestors and get rid of the Curse of the flesh. Over time, the mechagnomes decided that they do not want to completely abandon the flesh, but wish to maintain a balance between it and high-tech metal prostheses. However, King Mechagon eventually lost his mind and decided to make the whole world mechanical, but the heroes of Azeroth prevented it. After this, the mechagnomes realized that it makes no sense to live further in reservation, so they can very well help the Alliance, which includes their distant relatives.
・Re-arm - automatic healing of your character when health decreases too low.
・Combat Analysis - the mechagnomes fight the same enemy more effectively over time.
・Hyper Organic Light Originator - summon a decoy that will distract your opponents.
・Skeleton Pinkie - opens locked chests.
・Mastercraft - a set of crafting tools for professions.
Requirements for unlocking the race:
・Reach exalted reputation with Rustbolt Resistance.
・Complete the main Mechagon storyline.
When update 8.3 is released, all players who fulfill these requirements will be able to start the quest chain, during which they will have to contribute to the adoption of mechanomes in the Alliance. At the end of this chain, you can create characters of this race and, of course, get the corresponding achievement - "Allied Races: Mechanomes", with a unique Mechagon Mechanostrider! Hunters of this race will start the game with a mechanical dog pet.