Paladin (PAL) – heavy artillery of the forces of Light in battle against evil. PAL – melee fighter, draws the energy of Light, wears heavy armor and generally just a sweetheart. There are three branches of development according to the abilities of the paladin: Protection, Retribution and Light. The branch Protection is a bulletproof tank. In Retribution – the pain will hit DD (damage dealer). In the Light he is a very good healer. In General, the paladin is one of the few versatile classes in the game. With equal success he can be both be a tank, an DD and a frail. Starting with the first level, the paladin is wearing chain armor. He gets heavy plate armor after level 50.
Consider the main skills of the paladin. First of all I would like to stay on the main blow fell, which is given to us in the beginning of the game and on a very basic level. The Blow Of The Light Warrior. Using the energy of Light, the paladin deals a very good damage to the enemy. It's not the coolest shot in his arsenal, but the first one. After a few levels you can get new one - Justice. This is a very useful thing. Operates at a distance. You can send a blow to the shoulders of the fleeing enemy. But this is all at low levels. You have to use these basic principles up to level 10. And here will be the first point of talents. Talent points are used to develop your Pal in one of the three branches: Protection, Retaliation, or Light.
If you develop a branch of the Defense, the paladin must be equipped with a one-handed sword and shield. It is an indispensable attributes of the tank. Moreover, the armor and weapons should add endurance and strength. Without this the tank won’t work. If you will develop the Retribution thread, here is a little different kitchen. In Recompense the paladin is a fighter. He needs two-handed weapon and armor that affect the strength and critical strike. The huge plus the ability to restrain any number of opponents. The more enemies around him – the greater the amount of health and mana he can recover. As for the branches of Light, then you will need to make armor that gives more advantage to intelligence, as intelligence is dependent on the amount of mana. And the healer needs mana very much. After the 30 level, there will be an opportunity to develop the paladin in two branches (a double specialty), changing the set of talents from one to another. Needless to say that in this case there will be two sets of armor for the other branches.
As for professions, the most desired for paladin is mining. This profession allows you to earn pretty good money in the gaming world. Collecting metal ore, its melting and selling on auction can bring good income of game gold. In addition, upgrading of mining increases the physical strength parameter of the character. As second profession, you can choose any. But preferably choose blacksmithing or jewelry. When leveling blacksmithing, you can dress up yourself without buying the armor and weapons on the auction house. In addition, blacksmithing also has a positive effect on strength, like a mountain. But with jewelry, you can get a good income in the auction.
Azeroth in World of Warcraft is a huge space. For movement you need transport. The first horse and the Riding skill is available at the 20th level. Here the paladin has the advantage. He didn't need to buy a horse. After learning a Riding skill, he has the ability to summon a horse. In addition, in Azeroth there is a network of griffins taxi. For some fee, these winged creatures take character to any place in the Kingdom excluding Islands. You can get your own Griffin. This option is available together with improving of Riding skill after 60th level. For Northrend quests you will have to learn Flying in cold weather. There is always snows, and without this ability you won’t be able to fly.
Go for it, the warriors of Light! The fate of Azeroth is in your hands.